Game Tools / Systems Programmer (remote or office)
Kwalee is a leading independent mobile game developer and publisher based in Leamington Spa – the UK’s biggest gaming hub outside Greater London and a great place to live – along with growing teams in Bangalore and Beijing.
Now the largest hypercasual games publisher in the UK, Kwalee is a company known globally thanks to half a billion downloads for hit mobile games including Draw it, Bake it, Shootout 3D, Rocket Sky and many more. These successes have driven rapid growth in recent years and with exciting new projects in the works for Nintendo Switch and PC alongside the studio's hypercasual specialism, Kwalee shows no signs of slowing down!
Founded in 2011 by David Darling CBE, a key architect of the UK games industry who previously co-founded and led Codemasters for many years, our team also includes legends such as Andrew Graham (creator of Micro Machines series) and Jason Falcus (programmer of classics including NBA Jam) alongside a growing and diverse team of mobile gaming experts. Everyone contributes creatively to Kwalee’s success, with all employees eligible to pitch their own game ideas on Creative Wednesdays. Could your idea be the next global hit?
As a Game Tools Programmer within the Tools and Tech Department, you will be writing Core code which is the foundation to all our games plus writing tools and software to optimise and automate our processes.
You can either work REMOTELY or in our Leamington Spa office surrounded by a great bunch of people!
What you tell your friends you do
“I create tools and infrastructure for our games and software projects”
What you will really be doing
Using C# and Unity as the main technologies in your day to day work.
Designing and writing high quality and reliable code
Writing Core Systems used by all games
Working with scripting languages
Working closely with third party SDKs
Solving any challenges that might appear on the way.
Contributing towards ideas for tools and helping to grow the department.
How you will be doing this
You’ll be part of an agile, multidisciplinary and creative team and work closely with them to coordinate efforts and get the best results.
You’ll think creatively and will be motivated by challenges and constantly striving for the best.
You’ll work with cutting edge technology, if you need software or hardware to get the job done efficiently, you can get it
Our talented team is our signature. We have a highly creative atmosphere with around 100 staff where you’ll have the opportunity to contribute daily to important decisions. You’ll work within an extremely experienced, passionate and diverse team, including David Darling and the creator of the Micro Machines video games.
Skills and requirements
At least 3 years of experience in development with C#.
Experience with Unity.
Unity Editor Tools experience
Experience with scripting languages
Android / iOS experience would be a plus.
Excellent communication skills.
An avid interest in either console or mobile games, preferably both.
We want everyone involved in our games to share our success, that’s why we have a generous team profit sharing scheme from day 1 of employment
In addition to a competitive salary we also contribute to your pension, offer private medical cover and life assurance
Creative Wednesdays! (Complete freedom to design and make your own games every Wednesday)
Access to on site gym - no more skiving!
25 days of paid holidays plus bank holidays
Great work-life balance with flexible working hours
Quarterly team building days - work hard, play hard!
Entertainment area with consoles, pool table, tennis table and darts!
Monthly employee awards
We firmly believe in creativity and innovation and that a fundamental requirement for a successful and happy company is having the right mix of individuals. With the right people in the right environment anything and everything is possible.
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